Partnership Growth
Deployment Program Manager
About the position
A winning ad could change the trajectory of a mobile game. The only way to consistently find
winners is to explore more, faster, and smarter than anyone else.
Sett is a UA creative performance platform for mobile gaming. We build agentic AI systems that
analyze performance data, generate diverse playable and video ad concepts, deploy them to ad networks, and continuously learn from the results. The full creative loop. Automated, and done better than humans only.
Our system doesnβt remix templates. It creates fundamentally different creative hypotheses, each one built from real performance signals.
Sett is looking for a Deployment Program Manager to own operations and execution across our forward deployment work end-to-end, and to manage our remote production team. This runs from turning creative and game design requirements into production plans, through staffing and daily execution, to every delivery shipped on time and at the quality our partners expect.
We're looking for someone with a builder mindset and strong operational ownership - someone who creates structure from chaos, spots risk before it becomes a delay, and uses AI and automation to make the whole production run faster.
Who is the ideal candidate?
- 3β5 years in production, program or project management, ideally in mobile games, ad creative or a fast-moving tech company.
- Proven experience running many productions in parallel, with fixed deadlines and shifting priorities.
- Experience managing remote teams and staffing people across projects.
- A solid understanding of how games and playable ads are built - enough to plan the work and spot technical risk early.
- AI-native: you use AI tools and automation every day, and you have rolled out workflows or tools a team actually adopted.
- Strong with production tools (Monday, Jira or similar) and data: you build the live view, not just update it.
- A clear, concise communicator: your weekly update answers questions before anyone asks them.
- Highly organized and calm under pressure; no blocker stays without an owner.
- Excellent written and spoken English for working with a global team and partners.
Responsibilities
- Turn creative and game design requirements into production plans with owners and dates.
- Manage the remote production team: 1:1s, goals, performance and growth.
- Lead the production leads, one per partner, and staff every game with the right people.
- Rebalance the team when a game starts, slips or grows.
- Run the daily standup: progress, what is left, blockers, build link. Give every blocker an owner the same day.
- Own the weekly plan: lock it at the start of the week, check plan against shipped at the end.
- Keep one live view of every production: status, owner, deadline, risks, blockers.
- Send a short operational update every week, so nobody has to chase.
- Use production data to spot risks and recurring issues early.
- Find the friction in the production pipeline and fix it: speed, clarity, quality.
- Roll out AI workflows, automation and internal tools across the team.
- Own the teamβs knowledge: playbooks, partner rules and delivery history, always current.
- Run hiring intake and onboarding, from open seat to first shipped playable.
- Turn repeated lessons into AI skills and checklists the whole team uses.